CHANGELOG:  SCRIPTS: 
 - NEW native codificated savegame support 
 - NEW updated to the new custom engine Z-10 
 based on Sandbox Platinum Arts 
 (check out our svn repository) 
 - NEW animations scripts 
 - NEW guicolor scripts for dialogues 
 (green, red, blue, orange) 
 - FIXED run performance 
 - FIXED ingame loading time 
 - FIXED run stableness 
 GRAPHICS: 
 - NEW advanced grass details 
 - NEW motion blur settings 
 - NEW skin texture for old orcs (by Ka-ching) 
 - NEW skin texture for elfs (by Ka-ching) 
 - NEW skin textures fot wolves (by Ka-ching) 
 - NEW static blur and glare settings 
 - NEW a few nice textures 
 - NEW drunk animation effect (example: drinking wine) 
 - NEW advanced rain details 
 - NEW gameplay hud bars 
 - NEW gameplay hud settings 
 - FIXED some textures for shader model 3 
 - FIXED animation sync error 
 - FIXED ambient lights 
 WORLD: 
 - NEW gameplay tutorial map 
 - NEW a lot of world details 
 - NEW little part of a the copper mines to explore 
 - NEW waterfall effects 
 - NEW add more details to the tutorial map 
 - FIXED items spawn locations 
 - FIXED the size of some items 
 - FIXED world details locations 
 MECHANICS: 
 - NEW combat mode and travel mode system 
 (press TAB to switch between the two modes) 
 - NEW improved talk system 
 - NEW option to switch from the 3D menus to 2D mode 
 - NEW main menu animation 
 - NEW written style 
 - NEW gui cursor sword 
 - NEW third person character view 
 - NEW loading screenshots with tips 
 - NEW display title and version 
 - FIXED ingame screen blocking errors 
 - FIXED a few player spawn bugs 
 - FIXED level loading time 
 - FIXED health increase by items 
 - FIXED multiple item interact ability 
 - FIXED a random crash bug on ATI cards 
 - FIXED game settings/options can now be saved 
 - FIXED Tutorial map performance 
 - FIXED Chapter_I loading crash 
 - FIXED menu pause function 
 (the game don't pause anymore) 
 GAMEPLAY: 
 - NEW advanced inventory system 
 - NEW advanced character menu 
 - NEW third person view character 
 - NEW advanced shop system 
 - NEW races reputations system 
 - NEW items now have a sell value and a buy value 
 - NEW a lot of items (example: rings, potions) 
 - NEW you can grilling meat and fish at the fire 
 - NEW a lot of icons (example: trade icon) 
 - NEW advanced skill menu system 
 - NEW trade skill implemented with 6 levels 
 - NEW beta alchemy system scripts 
 - NEW advanced wearing system 
 * you can wear now rings and helmets 
 * if you wear an item it will show up in the inventory 
 * a helmet will for example give you an armor bonus 
 - NEW implemented 15 full upgrade able levels 
 - NEW openable barrels with stuff inside 
 - FIXED items balance (buy/sell value) 
 - FIXED full inventory problem 
 - FIXED apple bug (from 0.225 EASTER EDITION) 
 - FIXED woodchop wasn't interacting (from 0.225 EASTER EDITION) 
 - FIXED all game icons 
 - FIXED attributes balance 
 - FIXED experience balance 
 SOUND: 
 - NEW thunders sound in the main menu 
 - NEW a lot of new sounds (example: opening/closing sound) 
 - FIXED ingame sounds performance 
 - FIXED some sounds bugs 
 - FIXED sound system (ready for playing music) 
 QUEST: 
 - NEW rewritten all the quests and dialogues 
 - NEW dialogue influences 
 (example: experience increase, karma, reputation with race) 
 - NEW better quests system 
 - NEW more and better story content 
 - FIXED all quests errors 
 - FIXED some language errors 
 - FIXED logic errors 
 KNOWN BUGS: 
 - the save and load mode is not working propely 
 - quicksave option don't work propely 
 - the water specularity is heavy blinding 
 - water is stuttering with some settings 
 - hitpoints, mana, shield and attack stats don't work propely 
 - if you use the scroll wheel of the mouse in a menu 
 it can disappear (3D mode) 
 - there is a gamma bug on nvidia cards 
 Download